Quote:
Originally Posted by Yitzi
Perhaps the best way is to make a lot of the options modular; that way, there's less to keep track of but still a whole lot of options (more options generally makes for a richer game, as long as you don't have some classes with far more options and comparable power to others.)
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Mmm, yeah. It'd be pretty easy to make skill tricks modular. Feats... I dunno. It'll probably be OK, for the most part, as long as players aren't idiots about not recording what their abilities do.
Pre-made example characters aren't a bad idea, all told. We might also write up some suggested feat/skill trick/spell tracks, like the PHB2 had in the back. You know, something to help both new players and busy DMs.