View Single Post
Old 10-19-2012, 05:47 PM   Top  -  End  -  #1
BelGareth
Troll in the Playground
 
 
Join Date: Nov 2008
Location: 
ಠ_ಠ
Gender: Male
Default Wand Adept [3.5 PRC, PEACH]

Wand Adept

Oh, I have something for that!
Alzrea, Wand Adept

ENTRY REQUIREMENTS
Cha: 14+
Use magic Device: 8 ranks
Spellcraft: 4 ranks
Special: Must have used and depleted at least one wand by yourself.

Class Skills
The Wand Adept's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge (religion) (Int), Knowledge (arcana) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int).
Skills Points at Each Level: 6 + int

Hit Dice: d8

LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialSpells Per Day
1st
+0
+0
+2
+2
Wand Focus, Identify Wand--
2nd
+1
+0
+3
+3
Metawand Ability+1 level of arcane spellcasting class
3rd
+2
+1
+3
+3
Wand Quick draw+1 level of arcane spellcasting class
4th
+3
+1
+4
+4
Metawand Ability--
5th
+3
+1
+4
+4
Craft Wand+1 level of arcane spellcasting class
6th
+4
+2
+5
+5
Metawand Ability+1 level of arcane spellcasting class
7th
+5
+2
+5
+5
Push the Limits--
8th
+6/+1
+2
+6
+6
Metawand Ability+1 level of arcane spellcasting class
9th
+6/+1
+3
+6
+6
Recharge+1 level of arcane spellcasting class
10th
+7/+2
+3
+7
+7
Wand Mastery, Metawand Ability--

Weapon Proficiency's : A Wand Adept gains no new proficiency's.

Spellcasting: At each level indicated on the table, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a Wand Adept, you must decide which class gains each level for the purpose of determining spells per day, caster level, and spells known.

If you did not have a spellcasting class before entering this prestige class, then you gain no benefit.

Wand Focus (Su): A Wand Adept adds his Charisma modifier to the DC, and his class levels to the caster level of any wand he wields.

Identify Wand (Su): A Wand Adept can identify the spell stored in a wand by handling and examining the wand for 1 minute and making a successful Spellcraft check (DC 30 + the level of the stored spell). A Wand Adept can use this ability a number of times per day equal to half his class level + his Cha modifier.

Metawand (Ex): The Wand Adept learns how to manipulate the eldritch energies held within the wand. At 2nd level the Wand adept gains one Metawand ability and another every 2 levels thereafter.

To use a Metawand ability, the Wand Adept must know the Metawand ability and expend an additional amount of charges listed. Doing this has no affect on the activation time, unless it is the Quicken Metawand ability, which makes it a swift action.

The Metawand affect is the exact same as its Metamagic counterpart. There is no limit to the amount of affects you may use at once (but only once per affect).

The cost of these abilities cannot be modified by feats that reduce the cost of Metamagic feats.

Spoiler


Wand Quick Draw (Ex): At 3rd level a Wand Adept can produce a wand stored at his belt or a bandolier as a free action, as if he were drawing a weapon with the Quick Draw Feat.

Craft Wand: At 5th level a Wand Adept is able to recreate wands from the extensive knowledge and use of using them constantly, he gains the Craft Wand feat as a bonus feat, if he already has this feat he gains a bonus feat for which he qualifies for.

The Wand Adept does not need to know the spell he is putting into the wand, he instead emulates the arcane patterns and flows that he has learned from his experience of using them. He must make a Use Magic Device check (DC 20 + Caster level) to emulate the spell normally required.

Push the Limits (Su): At 7th level, the Wand Adept as mastered the art of utilizing every last ounce of energy, whne the Wand Adept uses a wand he may have the spell be affected by the Enhance Metamagic feat. A Wand Adept can use this ability a number of times per day equal to half his class level + his Cha modifier.

Recharge (Su): At 9th level, the Wand Adept gains the ability to recharge the wands he has made. For each point of Charisma modifier the Wand Adept may add +5 charges to a wand per day. These charges do not need to all go in the same wand and can be freely distributed.

Wand Mastery (Su): At 10th level, the Wand Adept has mastered the art of using the Wand, he can use his effective character level as his caster level when using wands.

Notes
Spoiler


Change Log
Spoiler
__________________
Extradimensional Spoiler
Spoiler

Last edited by BelGareth : 11-14-2012 at 10:11 PM.
BelGareth is offline   Reply With Quote