And about sensless statistics, because of TBFProgrammers calculations I looked at the average hitpoints/player in all rounds. This is the table:
| Round | Player | Average Damage |
|---|
| 1 | 19 | 20,26 |
| 2 | 16 | 4,00 |
| 3 | 16 | 6,38 |
| 4 | 14 | 5,64 |
| 5 | 11 | 4,36 |
| 6 | 9 | 6,11 |
| 7 | 7 | 6,14 |
| 8 | 5 | 7,60 |
| 9 | 4 | 0,00 |
| 10 | 4 | 8,25 |
| 11 | 3 | 10,67 |
| 12 | 2 | 16,50 |
The first round is outstanding because in this round every player, statisitcally, caused more damage than one player alone can cause in a normal strike. The reason for this are the fireballs AND the counterstrikes in this round of course.
And in Round 9 all damage dealt was repealed by one healing.
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