Originally Posted by sengmeng
Minor fixes made to Guardian Angel. Vengeance is still exploitable, but WILL cause alignment problems if abused, and only one animal can be a bonded ally at a time, and bonding with an animal takes a week. Clarification made where necessary (although I'm still not sure what Silva meant by "might want to make it deal 1d6 divine damage for the individual spell level not the highest spell channeled in a round" in reference to the 3rd magic path ability.) Unless I get more feedback to the contrary, this should be the final form of the Guardian Angel, and I'm almost done on ACF's and feats.
Ah sorry I missed that you were confused. This is what I mean, correct me if I am wrong in my logic.
If a 17th level character channels say meteor swarm through the Guardian angel it will gain 9d6 damage correct? That is fine, +9d6 to a meteor swarm isn't overpowered at all.
However, in the same round 150 level 1 wizards (Gained from leadership or whatever) can cast magic missile and ALSO gain +9d6 damage. I feel that in this case the wizards casting magic missile should get an additional +1d6 damage.
Does that make sense? Or am I misinterpreting something?