Thread: Critical Saves
View Single Post
Old 11-12-2012, 04:54 AM   Top  -  End  -  #6
Lvl45DM!
Bugbear in the Playground
 
RedWizardGuy
 
Join Date: Sep 2009
Default Re: Critical Saves

Quote:
Originally Posted by Jay R View Post
Again, on saving throws, I prefer to treat crits with fluff, without changing the result.

Wizard player: I cast Charm Person on the orc.
Orc player: I roll a 20.
DM: The orc looks you up and down, and responds, "Well, thank you for the compliment, but you're not my type. Besides, I already have a boyfriend."
HAH!

No I'm LOOKING to change the results. Fluff is fine and all but I'm not coming up with something new EVERY time theres a saving throw. I've got enough work as a DM. I want there to be a mechanical difference when you roll 20's and 1's in areas other than hitting things.

So in general it doesnt seem to unbalanced?
__________________
I Am A:Neutral Good Human Bard/Sorcerer (2nd/1st Level)
Ability Scores:
Strength-14
Dexterity-11
Constitution-16
Intelligence-16
Wisdom-12
Charisma-16
Lvl45DM! is offline   Reply With Quote