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Old 11-14-2012, 08:31 AM   Top  -  End  -  #15
Grod_The_Giant
Ogre in the Playground
 
 
Join Date: Oct 2006
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Default Re: G&G: Magic v2 (Working Draft)

Quote:
Originally Posted by Eldan View Post
There are a few things in the magic system you haven't adressed yet at all and that I think we should:

Defensive casting? Do we want it at all? I'm rather against it, I must admit.
Material and XP components. What do we do with those? As far as Iknow, pretty much everyone hates XP components.
Counterspelling. How does that work with no spell slots?
Casting provokes AoO's. Period, end of discussion, aye.

Material components can stay, as they're a good way of preventing people from spamming certain spells. XP components... hadn't really considered. They're pretty obnoxious, though... might go. They're certainly not used for much outside of wish/miracle/permanency.

Counterspelling doesn't mention spell slots at all, so it works exactly the same with spell points.
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