Re: So I just played Psychonauts for the first time
The problem is, the difference between "Wow, that was great! I'm so proud of myself for accomplishing that!" and "Wow, that was absolutely horrible! I never want to do anything like that again!" is very often quite subtle. The trick is you have to make the player blame failure on themselves, rather than on the game itself, but where the finger gets pointed can be really, really arbitrary.