Originally Posted by The Demented One
*Spends a few bucks on booze, begins drunken commentary*
I really like these, but some of their abilities seem only tangential to what you're trying to do with them. Fey Mind and Resist Nature's Lure make sense for the concept, but seem a bit unnecessary - if you wanted to streamline it a bit more, I could certainly see those being removed without doing any harm. I could also see giving them a synergy ability, improving their powers based on how many there are.
Resist Nature's Lure possibly, but they were hurting for some skill points.
And do you mean that once you have alot of these fellows together they get bonuses and the like?