Quote:
Originally Posted by Peregrine
I think that's the point. It deals a minimum of 3d6+2d6/level above 5th, if you leave immediately; not bad, but not on par with fireball, either. But a canny wizard/druid/psychokineticist will use it in circumstances where leaving is more difficult. Say by summoning a couple of fire elementals to sit in the sphere with 'em. 
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I don't know, do fire elementals need to breathe?
Quote:
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Everything within this sphere automatically takes 1d6 points of fire damage per round plus 1d6 extra per caster level after 5th (maximum 20d6)
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Should that have a maximum of 15d6? Or does this scale up to epic levels?