"Deep down here by the dark water lived old Gollum, a small slimy creature. I donít know where he came from, nor who or what he was. He was Gollum Ė as dark as darkness, except for two big round pale eyes in his thin face...
Tainted Halfling Rogue 5/Ranger 1
Small Humanoid (halfling)
Hit Dice: 5d6+20 + 1d8+4 -6 (39 hp)
Speed: 20 ft. (4 squares)
Armor Class: 13 (+2 dex, +1 size), touch 13, flat-footed 11
Base Attack/Grapple: +4/+4
Attack: Unarmed Strike +4 melee (1d2-1)
Full Attack: Unarmed Strike +4 melee (1d2-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Favored enemy (halfling), sneak attack +3d6
Special Qualities: Corruption symptoms (chronic illness, odor of decay, shriveled flesh), darkvision 60 ft., depravity symptons (neglectful, jittery, paranoid), evasion, low-light vision, uncanny dodge
Saves: Fort +0, Ref +6, Will +1
Abilities: Str 8, Dex 15, Con 18, Int 6, Wis 17, Cha 5
Corruption: 50 (severe)
Depravity: 48 (severe)
Skills: Climb +10, Listen +12, Hide +9, Jump +1, Move Silently +10, Spot +12, Survival +12, Swim +8
Feats: Improved Grapple, Improved Unarmed Strike, Surge of Malevolence
(B), Tainted Fury
(B), Track(B), Weapon Focus (grapple)
Challenge Rating: 6
Alignment: Chaotic Evil
Advancement: By character class
Level Adjustment: +0
Gollum was once a halfling, but through centuries of contact and obsession with the One Ring the taint gleaned from it has shriveled and deformed the creature until he scarcely resembles his heritage.
Gollum weighs 20 lbs. and stands around two and a half feet tall. He speaks Common and Halfling.
Gollum only fights if cornered or the outcome is drastically in his favor. He prefers to grapple his enemies, strangling them to death.
Enhanced Vision (Ex):
Through his worship of the One Ring, Gollum has acquired darkvision out to 60 feet and low-light vision.
Gollum can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if Gollum is wearing light armor or no armor. A helpless Gollum does not gain the benefit of evasion.
Favored Enemy (Ex):
Gollum gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against Halflings. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.
Sneak Attack (Ex):
As rogue's ability, +3d6.
Uncanny Dodge (Ex):
Gollum can react to danger before his senses would normally allow him to do so. He retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.