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Old 01-05-2008, 06:17 PM   Top  -  End  -  #9
Pirate_King
Barbarian in the Playground
 
 
Join Date: May 2006
Default Re: [Avatar d20 Project] Bending System and Bending Classes - Thread II

Most forms and seeds have this covered, but there is a handful that don't have a bending time listed.

also, I repost my suggested armour penalties here:

Spoiler


this rule, among others, also requires certain seeds to verify the extent of the somatic component. the lightning seed is pretty specific, but I don't see much info on the movements required for other seeds. Perhaps the complexity of motion could be inherent in a certain DC level, and the armour penalty could incur a maximum DC limit, and benders wearing certain armour simply couldn't exceed that limit, even when overbending?
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