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Originally Posted by jagadaishio
Shouldn't the biosight ability also give a somewhat hefty bonus to confirming critical hits?
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Not really, as though they can see 'where' to hit, they still have to be able to hit it.
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That being said, shouldn't the HD/HP be 1d8+1 since their Con is 12[+1]?
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Had actually had them at 14 originally and forgot to change the 1 bonus hit point. However, a higher bonus to con would make them a bit more powerful than i wanted for them to be as a playable race. Also, dunno, why blood sucking would give them a higher con. Stirges have a con of 10, and vampires don't even have a con
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Why racial HD in the "As Characters" section? I thought that creatures with only 1 RHD had that replaced with their first class level.
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They usually are, but I don't know it is a rule anywhere saying you have to.
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Also, what sort of action is it to apply coagulant?
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The same as to apply anything else to someone I'd guess. The other likely has to be willing as it's hard to spit with accuracy.
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In the "As characters" section you have listed their monster levels give them 1 feat....that would mean they should have between 3 to 5 Hit Dice, equivalent to 3-5 class levels, thus giving them a feat. But you also list they only have 1 HD, which is replaced by a 1st lvl.....a level adjustment of +3 doesn't make them eligible for a bonus feat, only HD or class levels.
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1 racial HD entitles them to 1 racial feat.
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I'm thinking of making one a recurring PC in my campaign with your permission.
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Go for it, and let me know how it works out.
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Are these based on the Anophelii from The Scar at all, or is it just a coincidence there?
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Not at all. The anophelii were merely humanoid mosquitoes, and only the women had probosci. Only common theme to both of these is they are capable of sucking blood.