Originally Posted by flyingpoo22
I dunno, to me, it seems that a class focused on doing 1 specific battle technique could better be represented by a tactical feat or two. Same goes for that flick reaper.
Tactical feats often create headaches in games I'm in/run. Aside from that, feats represent maybe a few months of training at best - a PrC represents a lifetime. I feel that Flick Reaper and Angel of Death are deserving of that representation (and I put the work into them already anyway).
By the by, it's 100% done, barring critique and balance-based changes.