Originally Posted by Lord_Gareth
Wee, things to fix!
6. The problem with your theory is, Heavenly Strike has you fall back down.
7. Part of it is because I want the class to focus on vertical combat. The other part of it is because leaping forward really, really fast just doesn't seem as possible as leaping up and catching up to a falling foe. Know what I mean?
For 6, I simply meant that the Death Angel's "Double Jump" is nothing compared to their original jump. If you are implying that heavenly strike takes you back to the ground before soar to the sky can be used, then that ability is rendered relatively useless.
For 7, what do you care about possible or impossible when you admit to making a class around anime-style combat.