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Originally Posted by arguskos
That's a hell of a commitment. However, I see a single issue with three spells: The Celerity Family.
These guys are already pretty good, what with the power to rewrite their spells/known every day, Anyspell themselves anything they need, etc. The last thing they need is to have Celerity naturally (Anyspell notwithstanding).
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Yes, celerity does cause problems. I've bumped them all up a level, and might just bump lesser a normal up another level, and do away with greater altogether.
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On a totally off-the-wall note, how do these guys use Metamagic feats? Like normal Wizards? As Sorcerers? At all?
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As Sorcerers. If something requires them to pick a specific spell, then they just pick the spell, and the something only kicks in when they have that spell known.
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Homebrew by The Demented One.