Thanks alot for the hints, but I have already read these threads and any other thread regarding Epic Maneuvers, New Maneuvers and the like.
Originally Posted by Pramxnim
If anyone can help homebrew an epic martial maneuver, I'm sure he can. Though I really wouldn't recommend trying to put 10th level maneuvers in the game, lest you want to provoke the ire of other players (especially the spellcasters that don't get epic spells).
In my campaign epic casting is present; many epic PNG (allies or enemies) cast epic spells and some of my comrades are developing their own.
By the way, in order to give you a clearer understanding of my project, I hereby post one of my first concept:
Diamond Mind (Strike)
Level: Swordsage 10,Warblade 10
Prerequisites: 5 Diamond Mind maneuvers
Initiation Action: 1 standard action
Range: Melee attacks
Target: One creature
As a part of this maneuver you take a full-attack action against a single creature. All the attacks against this creature are resolved as touch attacks.
If you hit, you deal normal damage.
My biggest problem about homebrewing new high-level maneuvers is to evaluate when they are balanced for their level, nor too weak, nor too strong.