Originally Posted by Milskidasith
Sure, some people don't care about mechanics, but if they didn't, they wouldn't be making classes with mechanical abilities, and if they did make classes while not caring about the balance, people using them might.
Just a point, throwing 9th level spells doesn't automatically make a class balanced. Theres a reason why, in the Tier system, many consider Tier 3 or 4 to be a good balance point.
High level spellcasters aren't balanced. In fact, even a little bit of optimisation can be enough to turn them into game-breakers. So why is "balance" recomending that other classes be more like them?
Back to Topic: At first glance the class seems pretty good, I especially like the cantrip idea. Though I'll need to look a little longer before I can uncover any problems.