Quote:
Originally Posted by Lysander
What about this:
Pick any one ongoing harmful condition, spell, or effect that you received a saving throw to resist or that is subject to spell resistance. Ignore all further harm, impediment, or disadvantages from it.
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Checked still effects you, off the top of my head. Not being able to IHS that is a bit problematic. Checked is the effect caused by strong winds that stops you moving towards them, BTW.