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Old 04-01-2010, 07:08 PM   Top  -  End  -  #5
Glimbur
Ogre in the Playground
 
 
Join Date: Aug 2008
Location: 
Midwest, not Middle East
Gender: Male
Default Re: PrC Contest XVIII: Power Corrupts!

Apostate Sword



Can't we all just get along? -Jarroth Mynul, apostate sword

The Sublime Way has many practitioners. Some use it for good, some for evil, and some merely for amusement. It is a powerful set of abilities with varied applications, but sometimes it is useless. Sometimes you cannot find the bandits who kidnapped your family so you cannot Sublime Way them to death. Sometimes the king simply has too many guards for you to appeal his judgment with your sword. Whatever their reasons, there are people who turn from the Sublime Way, and from violence entirely, to more refined methods. These are apostate swords.

Becoming a apostate sword
A apostate sword renounces the path of violence. Sometimes this is a result of a traumatic failure, sometimes as a result of deep introspection, and sometimes it is the simple inability to kill any more.

ENTRY REQUIREMENTS
BAB +3
Must know at least two martial maneuvers, one of which must be at least a second level maneuver
8 ranks in Diplomacy or Sense Motive

Class Skills
The Class Name's class skills (and the key ability for each skill) are Autohypnosis(Wis), Bluff(Cha), Decipher Script(Int), Diplomacy(Cha), Disguise(Cha), Escape Artist (Dex), Forgery(Int), Gather Information(Cha), Knowledge(Local)(Int), Listen(Wis), Martial Lore(Int), Sense Motive(Wis), Speak Language(none), Spot (Wis)
Skills Points at Each Level:6 + Int modifier

Hit Dice: d8

LevelBase Attack BonusFort SaveRef SaveWill SaveAbilities
1st
+0
+0
+0
+2
Peacebond, Pacifism, Plea for Mercy
2nd
+1
+0
+0
+3
Alternate Means, Martyrdom
3rd
+1
+1
+1
+3
Our Paths are One, Gaia's Blessing
4th
+2
+1
+1
+4
Peer Pressure, Group Appeal
5th
+2
+1
+1
+4
Trust Me, Be Who You Are
6th
+3
+2
+2
+5
Diplomatic Immunity
7th
+3
+2
+2
+5
Make the Stones Weep
8th
+4
+2
+2
+6
Turn the Blade, Tame the Beast
9th
+4
+3
+3
+6
Violence Begets Violence
10th
+5
+3
+3
+7
Swords to Plowshares

Proficiencies: A apostate sword gains proficiency in the net, lasso, and bola.

Special: Levels in apostate sword do not count towards initiator level. This is an exception to the general rule that non-initiator classes contributes half a level towards initiator level per level.

Peacebond(Ex,Sp,Su)
Spoiler


Pacifism(Ex)
Spoiler


Plea for Mercy(Ex)
Spoiler


Alternate Means(Ex)
Spoiler


Martyrdom(Ex)
Spoiler


Our Paths are One(Ex)
Spoiler


Gaia's Blessing(Su)
Spoiler


Peer Pressure(Ex)
Spoiler


Group Appeal(Ex)
Spoiler


Trust Me(Sp)
Spoiler


Be Who You Are(Sp)
Spoiler


Diplomatic Immunity(Sp)
Spoiler


Make the Stones Weep(Su)
Spoiler


Turn the Blade(Su)
Spoiler


Tame the Beast(Ex)
Spoiler


Violence Begets Violence(Su)
Spoiler


Swords to Plowshares(Su)
Spoiler


Playing a apostate sword
Combat: This is the ticklish part. D&D is a combat based game, this class is based around avoiding and ending combat. You'll have similar problems as the Apostle of Peace does. Good luck.
Advancement:You could focus on up-front skills like Diplomacy and Sense Motive or tricky skills like Forgery and Bluff.
Resources: Your class is focused on avoiding and ending combat. You have many social skills as class skills, and bonuses to forgery. If you can't rustle up your own resources, I can't help you.

Apostate Swords in the world
Krusk not weak! Krusk just not feel like killing today... -Krusk, an orc leader, after meeting a apostate sword

Daily Life: Violence is dumb and destructive. There are better ways to get what we want. Good apostate swords might be found teaching the poor to read or helping criminals get a legit job. Evil apostate swords can spin a web of coercion and blackmail... just because he won't stab you doesn't mean he can't ruin your life if he needs to.
Notables: There were once two kings who ruled kingdoms next to each other. They met on the field of battle in a senseless war and foreswore violence against each other because it would be a terrible waste. One king built his kingdom for the people and ensured everyone was fed and sheltered. Then he built schools. He is still remembered fondly. The other built his kingdom for himself. Dissent was allowed, but shopkeepers who gossiped against the king had a habit of not getting needed loans, would be revolutionaries were drafted, and generally power was centralized. His rule is still remembered as effective but brutal. They were both apostate swords.
Organizations: There are no formal organizations for apostate swords, but they may group together as normal people who share methods in common do to achieve goals. A crime boss apostate sword may employ other apostate swords to spread his reign of terror, for example. Physical power is not the only form of power.

NPC Reaction
Most people regard apostate swords as fools. Why would you give up the ability to defend yourself? Why are you talking with your ancestral enemy instead of stabbing him? Occasionally a apostate sword makes a significant victory, stopping a war or bringing together a town to survive some calamity. In general, though, they are derided or ignored.

Apostate Swords in the game
Adaptation: This is pretty setting neutral. Apostate swords could be divinely inspired or sent; or they could be former rangers or barbarians or even fighters.
Encounters: This class makes for a terrible combat encounter, what with it using pseudo mind control on PC's and forcing them to talk about their problems. It is generally not fun to say "No, you can't attack him because you failed your save. You have to talk it out." They also mess up CR because they are unlikely to expend significant resources from the PC's... they do not do damage or inflict long-term status effects.

Design notes
Spoiler
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Co-winner of the first GitP Pairs Contest.

Last edited by Glimbur : 04-22-2010 at 12:36 PM. Reason: Making legal for contest
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