As someone who voted for this class, I like it. Very interesting
I'm sorry I didn't do any PEACHing but I still don't think I really know anything.
So, purely from a newbies perspective, the class is very original. The only problem I saw with it is that many of the Radiances and Beams seem almost common-or-garden as it were. e.g. A lot of them just apply yet another status condition without linking them to the class in flavour. They don't really represent new tactical options just ways that the Glowherd can do already established stuff.
This is in no way to detract from how good I think this class is
(btw, could bold the names of the radiances and beams in the list as it is kinda hard to read at the moment).