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Bugbear in the Playground
Join Date: Mar 2010
Gender: 
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Re: Iron Chef Optimization Challenge VIII
I'm sorry... Who?
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Originally Posted by The Forgotten
Name: The Forgotten
Race: Hellbred (Spirit)
Alignment: Lawful Good
| Class | Str | Dex | Con | Int | Wis | Cha | BAB | Base Fort | Base Ref | Base Will | Feats | Class Features | Skills |
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| Wilder | 14 | 10 | 10 | 12 | 8 | 20 | 0 | 0 | 0 | 2 | Power Attack, Devil's Favour | Wild Surge +1, Psychic Enervation | Concentration 4 Knowledge (Psionics) 4 Craft (Alchemy) 4 Jump 4 Intimidate 4 | | Paladin | 14 | 10 | 10 | 12 | 8 | 20 | 1 | 2 | 0 | 2 | | Aura of Good, Detect Evil, Smite Evil 1/day | Concentration 5 Knowledge (Psionics) 4 Craft (Alchemy) 5 Jump 5 Intimidate 4 | | Wilder | 14 | 10 | 10 | 12 | 8 | 20 | 2 | 2 | 0 | 3 | Leap Attack | Elude Touch | Concentration 6 Knowledge (Psionics) 5 Craft (Alchemy) 6 Jump 6 Intimidate 5 | | Wilder | 14 | 10 | 10 | 12 | 8 | 21 | 3 | 3 | 1 | 3 | | Wild Surge +2 | Concentration 7 Knowledge (Psionics) 6 Craft (Alchemy) 7 Jump 7 Intimidate 6 | | Wilder | 14 | 10 | 10 | 12 | 8 | 21 | 4 | 3 | 1 | 4 | | Surging Euphoria +1 | Concentration 8 Knowledge (Psionics) 7 Craft (Alchemy) 8 Jump 8 Intimidate 7 | | Cryokineticist | 14 | 10 | 10 | 12 | 8 | 21 | 4 | 5 | 3 | 4 | Ordered Chaos | Glacial Ray | Knowledge (Psionics) 8 Jump 9 Intimidate 8 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 21 | 4 | 7 | 5 | 4 | | Fire Lash | Knowledge (Psionics) 9 Jump 10 Intimidate 9 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 22 | 5 | 8 | 6 | 4 | | Fire Adaptation, Hand Afire | Knowledge (Psionics) 10 Jump 11 Intimidate 10 | | Cryokineticist | 14 | 10 | 10 | 12 | 8 | 22 | 6 | 9 | 7 | 4 | Improved Bull Rush | Cold Adaptation, Frozen Fist | Knowledge (Psionics) 11 Jump 12 Intimidate 11 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 22 | 7 | 9 | 7 | 5 | | Bolt of Fire | Knowledge (Psionics) 12 Jump 13 Intimidate 12 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 22 | 8 | 10 | 8 | 5 | | Weapon Afire | Knowledge (Psionics) 13 Jump 14 Intimidate 13 | | Cryokineticist | 14 | 10 | 10 | 12 | 8 | 23 | 9 | 10 | 8 | 6 | Shock Trooper | Bolt of Cold | Knowledge (Psionics) 14 Jump 15 Intimidate 14 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 23 | 10 | 10 | 8 | 6 | | Nimbus | Knowledge (Psionics) 15 Jump 16 Intimidate 15 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 23 | 11 | 11 | 9 | 7 | | Firewalk | Knowledge (Psionics) 16 Jump 17 Intimidate 16 | | Cryokineticist | 14 | 10 | 10 | 12 | 8 | 23 | 12 | 12 | 10 | 7 | Devil's Aura | Weapon Afrost | Knowledge (Psionics) 17 Jump 18 Intimidate 17 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 24 | 13 | 12 | 10 | 7 | | Fear No Fire | Knowledge (Psionics) 18 Jump 19 Intimidate 18 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 24 | 14 | 13 | 11 | 7 | | Greater Weapon Afire | Knowledge (Psionics) 19 Jump 20 Intimidate 19 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 24 | 14 | 13 | 11 | 8 | Ability Focus (Heat Death) | Heat Death | Knowledge (Psionics) 20 Jump 21 Intimidate 20 | | Pyrokineticist | 14 | 10 | 10 | 12 | 8 | 24 | 15 | 14 | 12 | 8 | | Conflagration | Knowledge (Psionics) 21 Jump 22 Intimidate 21 | | Paladin | 14 | 10 | 10 | 12 | 8 | 25 | 16 | 15 | 12 | 8 | | Divine Grace, Lay on Hands | Knowledge (Psionics) 22 Jump 23 Intimidate 21 |
Back-story:
Levels 1 - 5
Level 6 - 19
Level 20
The Fun Stuff
Spoiler
So we have a character that can wield the Concordant Greatsword. Well if the Concordant Killer (MM4) could ever let go of it. So we'll just have to go with a +1 Holy Unholy Anarchic Axiomatic greatsword. Then apply Weapon Afrost and Greater Weapon Afire to it, for +4d6 fire and +1d6 cold. Combined with Shock Trooper Power Attack, we got ourselves a decent amount of damage.
Course that is the end result. Before then is your standard shock trooper build, power attacking with a greatsword, or other two handed weapon of your choice.
Alternatively, use of Devil's Aura for minor crowd control, or Heat Death to make something just die.
At low levels, can even play as a Wilder, using Psionic powers. Sure one is chosen as it is required for Cryokineticist, but the others are free to be whatever floats your boat, so 'till level 6, viable tactic.
A rather serious weakness is the low will save, starts of strong but doesn't grow much until level 20, at which point saves aren't a problem any more.
Oh and he is unaffected by three of the word series, only affected by Blasphemy.
Just a mid range shock trooper build with some oddities
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Spoiler
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Originally Posted by Mr.Moron
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Quote:
Originally Posted by Optimystik
'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."
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