Quote:
Originally Posted by Unrest
I'd be opposed to making it work that way only. Option, yes, but I'd like to be able to know what I'm going to do to the enemy. Breaking STR of a wizard is quite a disappointment for a Limit Break.
I'd be thinking the following amounts of points for the breaks:
| # of breaks | Pre-chosen | Random | Any | | 1 | 3 | 2 | 6 | | 2 | 6 | 5 | 10 | | 3 | 10 | 10 | 14 | | 4 | 15 | 15 | 17 | | 5 | 20 | - | - |
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Oi. Honestly, I don't like it. It's too complicated for the system, methinks.
Oh, and yeah, those were extra options I presented, not "do it this way" suggestions.