Quote Originally Posted by Cadian 9th View Post
Problem is that spellcraft checks would be either take 10/20 (Auto succeed), or roll, in that case you have a feat that works only 60% of the time. I think'll make It DM controlled, which'll keep it in line with the rest of the campaign. What do we think?
Probably best to leave it at that... But people expect the homebrewer to sort that out, so...