Quote Originally Posted by Pechvarry View Post
Hmm. I guess my paradigm of class design is to never be too interesting after level 12 or so. Most campaigns end before then, so I hate neat stuff only coming at level 18.
Of course not! That would be endloading the class, which is honestly just as bad. The true paradigm would be to have abilities evenly spread over all class levels. Which this monk doesn't have, unfortunately.

But will soon, with all hope.