Quote Originally Posted by huyche View Post
Hmmmm? (too short)
This class, as it is, has all of the interesting class features front loaded. I was talking about how it would hopefully soon have some interesting later on class features, since Jiriku seemed to be understanding my point.

All of the abilities past around 6-8 (probably more like 6, since Dimension Door is a really weak ability for a melee character) are either non-combat, and not very useful non-combat, or they are defensive abilities, or they are passive. The class gains an arbitrarily large bonus to three skills, and then never does anything else with them, while still not allowing the modifiers to allow the monk to reach most epic DCs without some serious cheese.