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Thread: The Homebrewer's Extended Signature

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    jiriku's Avatar

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    Aug 2009

    Default Re: The Homebrewer's Extended Signature

    I post my homebrew both to receive feedback that will make the experience for my players better, and for use by the community. If you have feedback for me, or are using one of my classes and have a question, I'd love to hear from you.

    5E Content:
    Shadowcraft Assassin: A rogue archetype able to craft shadowstuff into mundane and magic equipment.
    Spellthief: A spellcasting rogue archetype that steals magic from other spellcasters.
    Magus of Blades: A sorcerer origin focused able to use blade magic to attack and defend.
    Void Disciple: A sorcerer origin using void magic to perform divinations and manipulate fate.
    3.5 Content:
    Core Rules:
    Philosopher's Stone: A single-sheet Magic Remix intended to globally reduce the power of spells for low-magic campaigns. Philosopher's Stone is easy to learn, easy to use, and effectively narrows the power gap between magical and mundane characters.

    Remixed base classes:
    Monk: a striker/skill monkey upgrade to the monk. Probably my most popular piece of homebrew, and definitely the one I receive the most PMs about.
    Daring Outlaw: a striker/skill monkey class to replace both rogue and swashbuckler
    Fighter: a well-rounded, flexible martial class to replace the barbarian, fighter, marshal, and samurai all at once.
    Healer: an upgrade that turns the healer into a potent multi-functional support caster.
    Hexblade: A curse on you and all your clan! (in development)
    Knight-Paladin: a defender class to replace both knight and paladin (derp)
    Shadowcaster: a more versatile shadowcaster with an expanded mystery list.
    Soulcrafter: a front-line warrior who uses augments to power up his soulcraft items. Replaces soulknife.
    Swift Hunter: a striker/skill monkey class to replace both ranger and scout.
    Warlock: Bargains fair or foul. (in development)

    New Base Classes:
    Machinist: A steampunk-themed swordsage variant that blends magic, skill, martial prowess, and a little mad science.
    Avatar: A cleric remix that gains phenomenal cosmic power only when acting in his deity's interests.
    Magician: A practitioner of low magic, including sympathetic magic and the crafting of simple magic items. Sorcerer replacement.
    Ritualist: The traditional staff-wielding master of The Art, including circle rituals. Wizard replacement.
    Magus of Blades: a gish that employs dancing swords, teleportation, and force magic.
    Shapeshifter: an arcane caster specializing in polymorphing.
    Dawnblade: a divinely based striker class focused on martial supremacy. It's like a duskblade and a paladin had a baby, and the baby kicks a whole lot of ass.
    Earth Dreamer: an elemental caster specializing in earth magic. Wizard derivative.
    Emberhaunt: an elemental caster specializing in fire magic. Wizard derivative.
    Storm Lord: an elemental caster specializing in air magic. Wizard derivative.
    Wavekeeper: an elemental caster specializing in water magic. Wizard derivative.
    Void Disciple: an elemental caster specializing in void magic. Mystery user.
    Summoner: An arcane caster specializing in summoning. Summoners are accompanied by a powerful planar companion, and can use augments to take on aspects of the companion.

    New Prestige Classes:
    Elemental Guardsman: a gish option for my arcane elemental casters (fourth post in the thread).
    Master of Elements: an archmage variant suited for my arcane elemental casters (third post in the thread).

    Support Material: Feats, martial disciplines, mysteries, and more.
    Very Mysterious: A compilation of mysteries and feats for mystery-users.
    Martial Discipline: Akasha's Timepiece College
    Martial Discipline: Crystalline Optics College
    Martial Discipline: Entropy Dynamo College
    Martial Discipline: Experimental Alchemy College
    The joy of skills!: Let it Ride, Diplomacy redux, Speak Authoritatively, ambiguous containers, and remixed skill feats
    Feats for charger builds
    Feats for sword-and-board builds
    Feats for two-weapon fighting builds
    14 Combat Form feats, including remixes of the 6 originals.
    Last edited by jiriku; 2018-11-19 at 12:45 AM.
    Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
    Guides for 5E: Practical fiend-binding

    D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.