Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Originally Posted by n00bsticker
Please, you can't be serious. The 20th level character of which you speak finds it trivial to hit +4 and +5 to-hit and damage against all enemies in the game, even with my house rule in effect. However, he can't do it at level 9, which is trivially easy if the RAW is played.
You seriously believe that +5 to hit and damage is an effect that's worth waiting 20 levels for? Dear lord, you must think Weapon Specialization is an incredible feat.
Not really a relevant point.
Relevant fluff-wise, which is half of what you're complaining about.
Originally Posted by Telok
Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.
Originally Posted by Artanis
I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting