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Thread: [D&D 3.5] Epic Truespeak (WIP, PEACH)

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    Default [D&D 3.5] Epic Truespeak (WIP, PEACH)

    As a wise man once said, "In the Beginning Was the Word, and the Word Was Suck;" and in general, he's right. From the lowliest tavern-born dungeon crawls to climactic fights with a pile of Balors, the average Truenamer will feel weak, inefficient, and could be replaced by a pile of wands.

    You are not an average Truenamer.

    You spent years of your life struggling to survive combat, scrambling to scrap together enough money for an Amulet of the Silver Tongue, and eternally paying dues to the Paragnostic Assembly. You found some moments of respite along the way, beautiful gems that kept you sane; the first time you flew, the first time you ripped a spell away from a much-stronger caster, and, well, Conjunctive Gate. By and far, however, your life was far harder than it should have been. You've always been one step behind your companions, always fighting to earn your cut and to gain recognition.

    Your time is now. Your power, you have discovered, was so inefficient and clunky throughout your career for a reason. Truenaming was never meant for mortal lips, never meant to be a source of mortal power. Truenaming is not spellcasting; it is far less refined, less tamed. Truenaming is pure.

    Truenaming is Epic.


    Epic Utterances

    "The secret to power? The secret to Truenaming? You cannot even understand the question, let alone the answer. Go ask someone with the time and simple mind required to dumb it down enough for you. I hear Boccob isn't very busy these days." -Ariallia Driftcloud, Exalted Philosopher of Paragnostic Truths, last recorded public statement.


    The utterances that make up the totality of a Truenamer's power take on a new clarity and depth at Epic levels. An Epic Truenamer learns one Epic utterance when they take the Epic Truenaming Feat and every level thereafter. Epic utterances do not have a Lexicon like most utterances; they defy many of the definitions and limitations of lesser utterances. The DC to speak an Epic utterance is 25+(CR*2), and all the standard rules for utterances apply to them.

    True Word of Life
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    Duration: 5 rounds (normal) or instantaneous and concentration, up to 2 rounds (reverse)
    Saving Throw: None (normal) or Fortitude partial (reverse)
    Normal: You speak the primal Truename of Life itself, and weave the 'Name of your ally into it seamlessly. As the words pass your lips his injuries vanish; not as if they have healed, but as if they never were at all.

    You grant a creature Fast Healing equal to twice your ranks in Truespeak. In addition, this utterance removes any condition that would be removed by a Heal spell.

    Reversed: You twist Life into Death, and you stitch the vicious sound to your foe's 'Name without pause or hesitation. There is a single moment of pause, and then his body is obliterated by the fabric of reality itself.

    This utterance instantly slays the subject and consumes its remains (but not its equipment and possessions). The only way to restore life to the target is to use True Resurrection, a carefully worded Wish spell followed by Resurrection, or Miracle. On a successful save the target takes 1d6 points of typeless damage per rank in Truespeak you have; if this damage would slay the target its body is reduced to ash.

    If the target succeeds on its first Fortitude save you may spend a standard action the next round to concentrate on the utterance; if you do it takes 1d6 typeless damage per rank in Truespeak you have; if this damage would slay the target its body is reduced to ash.


    True Word of Time
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    Duration: 2+ rounds (normal) or 5 rounds (reversed)
    Saving Throw: None
    Normal: You speak the Truename of Time, and all of reality halts at your words. For a few moments you are entirely uncontested before time renews its flow.

    You force the entire universe to grind to a halt. You are free to act for 2 rounds. You can speak utterances, move, or perform other types of actions, subject to the restrictions outlined below.

    While True Word of Time is in effect, other creatures are invulnerable to your attacks and utterances. This means you cannot target a creature with any attack or utterance, though you can affect yourself with utterances or spells. Additionally, you can create ongoing effects that do not target a creature, like a Gate to another plane. You could not, however, use that same Gate to summon a Balor, because that Balor is currently frozen in time.

    You can affect an unattended object but not an object held, carried, or worn by another creature. You are undetectable by any means while the True Word of Time lasts.

    For every -10 penalty you take on your Truespeak check your True Word of Time lasts 1 round longer. You are unable to use your True Word of Time for a number of rounds equal to its duration after its effects end.

    Reversed: You turn Time inside out, and entirely remove a creature from its all-pervasive flow.

    For the creature, time ceases to flow and its condition becomes fixed. Its body functions virtually cease, and no force or effect can harm it or remove it from this utterance; the only way to be free is to wait for the duration to expire.


    True Word of Flight
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    Duration: 1 minute (normal) or instantaneous and 5 rounds (reversed)
    Saving Throw: None (normal) or Fortitude partial (reverse)
    Normal: After endless trial and error, you have finally isolated the Truename that allows flight to be. In doing so, you discovered the 'Name for the very concept of freedom. You speak the words, and your entire body is filled with lightness and grace. You leap into the air and vanish, leaving the Material Plane behind.

    The target can fly as the Fly spell except he gains a speed of 300 feet with a maneuverability of perfect. In addition, the target of this utterance is considered ethereal and incorporeal when those conditions would be beneficial, and it does not provoke attacks of opportunity, even against other ethereal or incorporeal creatures. The target is also under the equivalent of a Freedom spell for the duration of the utterance.

    Reversed:You revoke all rights to movement and freedom, and you tear any power of flight away from the target, the words of the utterance cold on your lips.

    You render a creature utterly unable to fly. The target of this utterance immediately falls to the ground, taking 1d6 of damage for every 10 feet it fell; this damage is not capped at 20d6 like normal falling damage. If the target fails its save it can never fly again unless under the effect of a spell with a caster level greater than your effective caster level.

    In addition, the target is stunned for 1 round as the power of the utterance tears through its body, permanently grounding it.


    True Word of Negation
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    Duration: 5 rounds
    Saving Throw: None
    Normal: You understand the true nature of energy; all energy is of the same type, simply expressed in different ways. With this knowledge and a word you perfectly shield your ally from all forms of energy.

    Your target gains immunity to Fire, Cold, Acid, Electricity, and Sonic damage. He also gains resistance 30 to Force damage, purely magical damage, and divine damage, like a Warlock's blast or half of the Flame Strike spell. He does not gain resistance against the untyped damage caused by utterances.

    Reversed: With that same mastery of energy you completely consume a foe in a maelstrom of power and wrath, tearing into them with the primal forces at your beck and call.

    The target takes 20 points each of Fire, Cold, Acid, Electricity, and Sonic damage every turn during the duration of this utterance. This is considered ongoing damage, as with the Acid Arrow spell. Additionally, the target loses all immunities or resistances to energy while this utterance is in effect.


    True Word of Perception
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    Duration: 5 rounds
    Saving Throw: None
    Normal: With an insanely complex word of power you wipe away your own imperfection and gaze upon the universe with unimaginable clarity.

    The target of this utterance gains the Blindsight and Scent special abilities, and the equivalent of a True Seeing spell and a Greater Arcane Sight spell, except that the range of the targets senses cover his entire line of sight. The target need not make any Spot checks on anything in his line of sight.

    Reversed: You tear away the senses of your foe with the True Word of Perception, rendering them completely disconnected from the outside world.

    The target of this utterance loses all of its senses; even a creature with many additional senses like an Ethergaunt loses all perceptual ability. The target is considered Blinded, and Deafened, and loses all sensory abilities such as Blindsight, Blindsense, or Scent .


    True Word of Puissance
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    Duration: 5 rounds
    Saving Throw: None
    Normal: You grant your ally complete mastery of battle, his blade suddenly faster than the eye can follow and his blows mightier than a god's.

    The target gains a bonus on attack rolls and damage rolls equal to the number of ranks you have in Truespeak.

    Reversed: You shatter the martial power of your foe with your utterance, and they become as clumsy and ineffective as an apprentice mage.

    The target takes a penalty on attack rolls and damage rolls equal to the number of ranks you have in Truespeak.


    The First Word
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    Prerequisites: Truespeak 53 ranks, Int 50
    Duration: Instantaneous
    Saving Throw: Hell no.
    Special: The Truespeak DC for this utterance is 1000.
    Normal: You are a god, or as powerful as one. You have surpassed reality. Your mind encompasses worlds. You scoured every tome, text, and libram in existance for the one true Word, the Word that began it all. You could never find it. Every scrap of knowledge in existence was not to find the answer. There was no god or sage in the entire universe that knew the Word.

    And so you looked within yourself.

    And you found it.


    You erase this reality and create a new one in your image.
    Last edited by RaggedAngel; 2012-03-31 at 12:35 AM.
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