I'll think on it. My thought was that you should have something else to spend skill points on besides just boosting more different skills. If you want all of your skills focused on Diplomancy, between Influence, Deception, and skill tricks for both, you should be able to spend most of your skill points on that.Originally Posted by unosarta
But I could see getting skill tricks as you gain skill ranks, and being able to invest extra for more skill tricks.
At S rank you still have to roll against S rank challenges. You will never realistically auto pass an S rank challenge (though I suppose you could if you had a +24 modifier in the linked attribute).Second, you mention that you never get to a point where you auto-succeed everything, although with Superhuman rank certainly seems like you'll auto-succeed everything. I'm not sure if this system helps the "either auto-pass or auto-fail" problems the currect 3.5e system has in regards to skills.
Yes, many challenges will be auto pass or auto fail, but challenges that are appropriate for your skill level should have some degree of risk.
I was thinking yes, auto win every time. But now that you point it out, if they are only one rank apart, then you could roll vs the appropriate DC and see who wins by more.What happens when two characters make opposed skill checks, such as Stealth vs Perception? Does the one with the higher rank auto-win, every time? Do they both roll d20 and compare, with the standard DC 12/20 difficult determining if one character fails?
Good question. I was thinking Spellcraft as a normal skill because of its use as Concentration. But I suppose both would work fine as knowledge skills.Why are Identify and Spellcraft "Active Skills" as opposed to Knowledges?