View Single Post

Thread: Request a Homebrew: Thread 2!

  1. - Top - End - #80
    Titan in the Playground
    Join Date
    Aug 2007

    Default Re: Request a Homebrew: Thread 2!

    Ugh hate that trick. It makes sandstone. A titan can't break free from sandstone?

    Anyway, C729 / H729-2
    The standard pricing is 40 gp (2000/50 = 40) * effective-bonus * effective-bonus. So for +1 flaming (1d6 fire) it's 160 gp. For +1 flaming burst (1d6 fire, plus 2d8 more on a crit) it's 360 gp.

    Now to metagame this a bit: These arrows suck except at high levels or except when saved for major foes like BBEGs; normally you get an even nicer bow first. So I'll discount them to balance for low level play, make them alchemical like you seem to want, and prevent (ab)use at high levels. I'll say 75 gp for +1d6 fire damage, and this may be multiplied by a crit. These alchemical arrows may not be enchanted; even when fired from a magic bow they don't deal extra magical damage. They also set fire to easily ignitable things like dry brush, tinder, curtains, etc., but not most other objects and creatures.
    Last edited by ericgrau; 2011-12-21 at 01:08 AM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)