Viola misses Krakkael, but Wil is able to push the dragon back into the fire.

L1 swings at Bugbear again.
(1d20+9)[15]VS AC
[roll]1d10+6[/roll Damage, and Bugbear is pushed 1 square

L2 moves up to Mel, slapping her with its tail.
(1d20+7)[14] VS Reflex
(1d8+6)[11] Damage, and Mel is knocked prone.

Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | | | | | | | | | | | | | | |
2| | | | | | | | | | | | | | | | | |
3|T|T|T|T| |T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | |L2|L2| | | | | | | | |T
5|T| | | | | |Me|L2|L2| | | | | | | | |T
6|Wi| | | | | | | | | | | | | | | | |T
7|T| | | | | |D|D| |Vi| | | | | | | |T
8|T| | | | |Z|D|D| | | | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]
D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, H8, G8 and G10 are also part of the zone.

Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10