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Thread: The World in Revolt IC

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    Ogre in the Playground
    WaffleLord's Avatar

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    Jun 2011

    Default Re: The World in Revolt IC

    Thrown to the ground, Mel grabs a handful of earth and takes a big whiff of the fertile loam. Suffused with Melora's vitality, she quickly springs to her feet, and, spinning with her sword held out, scatters the earth in a circle around her. It speads like a shockwave, impacting both the lizard fellow and the dragon.

    Minor - Stand (Thank you, acrobat boots)
    Daily Primal, Healing, Primal, Weapon
    Standard Close burst 2
    Target: Each enemy in burst
    Attack: Strength vs Reflex
    Hit: 1[W] + Str modifier (+5) damage, and ongoing 5 damage (save ends)
    Miss: Half damage
    Effect: Until the end of the encounter, you gain regeneration 5 while bloodied. At the start of each of your turns, you can forgo regaining the 5 hit points to allow a bloodied ally adjacent to you to regain them instead.

    Attack on L2 Reflex - (1d20+12)[28]
    Attack on Dragon Reflex - (1d20+12)[20]
    Damage - hit = (1d8+7)[12] and ongoing 5 save ends
    miss = 6 damage, no ongoing
    Move - Minor - Healing Word: healing surge plus (1d6)[6]

    Free - Mark L2

    Don't forget -- Area with 2 sq of me is difficult terrain for enemies. No single square shifts around this warden.

    HP: 20/65 | SURGES: 8/13
    AC: 20 (21) | FORT: 19 | REF: 14 | WILL: 18
    Conditions: bloodied (regen 5)
    Last edited by WaffleLord; 2012-01-15 at 02:56 AM.
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