RogueSpoilerAcrobatAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
BanditUC
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
BurglarAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
Cat Burglar (Catfolk)ARG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Sniper, Spy, Survivalist, Swashbuckler, Thug
ChameleonUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
CharlatanUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
CutpurseAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
DriverUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Filcher (Halfling)ARG
Features Replaced: Evasion, Trap Sense, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Investigator
InvestigatorAPG
Features Replaced: Trapfinding
Valid Archetypes: Bandit, Burglar, Filcher (Halfling), Sanctified Rogue, Scroll Scoundrel, Scout, Trapsmith
Knife MasterUC
Features Replaced: Sneak Attack, Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
NinjaUCPirateUCSpoilerValid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Features Replaced: Trapfinding, Rogue Talent (2nd), Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
PoisonerAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
RakeAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Roof RunnerUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Sanctified RogueUC
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
ScoutAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
Scroll ScoundrelPSFG
Features Replaced: Rogue Talent (2nd, 10th), Trap Sense, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Investigator
Skulking Slayer (Half-Orc)ARG
Features Replaced: Class Skills, Weapon Proficiency, Trapfinding, Trap Sense (+1, +2, +3, +4)
Valid Archetypes: Bandit, Burglar, Sanctified Rogue, Scout, Trapsmith
SniperAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SpyAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SurvivalistUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SwashbucklerAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
ThugAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
TrapsmithAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
SlayerSpoilerArchetypes that don't Combine with any others: Grave WardenACG, Toxic SniperPotW
Ankou’s ShadowLotFW
Features Replaced: Studied Target, Stalker, Quarry, Improved Quarry
Valid Archetypes: Bounty Hunter, Cutthroat, Deliverer, Sniper
Bounty HunterACG
Features Replaced: Weapon and Armor Proficiencies, Slayer Talent (2nd, 6th, 10th)
Valid Archetypes: Ankou’s Shadow, Butterfly Blade, Cleaner
Butterfly BladeHotHC
Features Replaced: Studied Target, Track, Slayer Talents, Sneak Attack, Stalker, Swift Tracker, Quarry, Improved Quarry
Valid Archetypes: Bounty Hunter, Deliverer
CleanerACG
Features Replaced: Track, Slayer Talent (4th), Stalker
Valid Archetypes: Bounty Hunter, Deliverer
CutthroatACG
Features Replaced: Class Skills, Track, Slayer Talent (2nd, 6th)
Valid Archetypes: Ankou’s Shadow, Stygian Slayer, Vanguard
DelivererACG
Features Replaced: Weapon Proficiency, Slayer Talent (2nd, 6th, 10th)
Valid Archetypes: Ankou’s Shadow, Butterfly Blade, Cleaner
PurebladeACO
Features Replaced: Track, Slayer Talent (2nd, 8th), Stalker, Master Slayer
Valid Archetypes: Sczarni Executioner
Sczarni ExecutionerACO
Features Replaced: Class Skills, Studied Target, Slayer Talent (4th, 10th), Swift Tracker, Quarry, Improved Quarry
Valid Archetypes: Pureblade, Sniper
SniperACG
Features Replaced: Track, Slayer Talent (2nd)
Valid Archetypes: Ankou’s Shadow, Sczarni Executioner, Stygian Slayer
Stygian SlayerACG
Features Replaced: Armor Proficiency, Slayer Talent (4th, 10th), Stalker
Valid Archetypes: Cutthroat, Sniper
VanguardACG
Features Replaced: Track, Slayer Talent (2nd, 4th), Stalker
Valid Archetypes: Cutthroat
SorcererSpoilerCrossbloodedUM, SeekerPSFG and WildbloodedUM all stack and can be all be taken at the same time, if a Sorcerer wishes to.
SummonerSpoilerBlood God Disciple (Half-Orc)ARG
Features Replaced: Summon Monster
Valid Archetypes: Broodmaster, Evolutionist, Synthesist
BroodmasterUM
Features Replaced: Eidolon
Valid Archetypes: Blood God Disciple (Half-Orc), Evolutionist
EvolutionistUM
Features Replaced: Maker's Call, Transposition, Greater Shield Ally
Valid Archetypes: Blood God Disciple (Half-Orc), Broodmaster, Master Summoner, Wild Caller (Half-Elf)
Master SummonerUM
Features Replaced: Eidolon, Summon Monster, Bond Senses, Shield Ally
Valid Archetypes: Evolutionist
SynthesistUM:
Features Replaced: Eidolon, Life Link, Bond Senses, Shield Ally, Maker's Call, Transposition, Greater Shield Ally, Merge Forms
Valid Archetypes: Blood God Disciple (Half-Orc)
Wild Caller (Half-Elf)ARG
Features Replaced: Spells, Eidolon, Summon Monster
Valid Archetypes: Evolutionist
SwashbucklerSpoilerArchetypes that don't Combine with any others: Flying BladeACG
CourserBotB
Features Replaced: Deeds(Opportune Parry and Riposte, Menacing Swordplay, Superior Feint, Bleeding Wound), Nimble, Bonus Feat(4th)
Valid Archetypes: Musketeer
Daring InfiltratorACG
Features Replaced: Class Skills, Deeds(Menacing Swordplay, Swashbuckler Initiative, Bleeding Wound), Charmed Life, Bonus Feats
Valid Archetypes: Musketeer, Shackles Corsair
Dashing ThiefAG
Features Replaced: Class Skills, Panache, Deeds(Derring-Do, Menacing Swordplay, Dizzying Defense, Swashbuckler’s Edge), Bonus Feats
Valid Archetypes: Musketeer, Shackles Corsair
Inspired BladeACG
Features Replaced: Panache, Deeds(Bleeding Wound), Swashbuckler Finesse, Swashbuckler Weapon Training, Swashbuckler Weapon Mastery
Valid Archetypes: Shackles Corsair
MouserACG
Features Replaced: Deeds(Opportune Parry and Riposte, Menacing Swordplay, Targeted Strike, Bleeding Wound)
Valid Archetypes: Musketeer, Mysterious Avenger
MusketeerACG
Features Replaced: Weapon Proficiencies, Deeds(Dodging Panache), Swashbuckler Finesse
Valid Archetypes: Courser, Daring Infiltrator, Dashing Thief, Mouser, Musketeer, Rondolero Swashbuckler, Rostland Bravo, Shackles Corsair, Whirling Dervish
Mysterious AvengerACG
Features Replaced: Class Skills, Weapon and Armor Proficiencies, Swashbuckler Finesse, Nimble, Bonus Feat(4th), Swashbuckler Weapon Training
Valid Archetypes: Mouser, Rondolero Swashbuckler
PicaroonACG
Features Replaced: Weapon Proficiency, Panache, Deeds(Opportune Parry and Riposte, Kip-Up, Superior Feint, Bleeding Wound), Swashbuckler Finesse
Valid Archetypes: Shackles Corsair
Rondolero SwashbucklerWMH
Features Replaced: Deeds(Derring-Do, Kip-Up, Bleeding Wound, Perfect Thrust), Charmed Life
Valid Archetypes: Musketeer, Mysterious Avenger, Shackles Corsair
Rostland BravoAG
Features Replaced: Class Skills, Armor Proficiency, Deeds(Menacing Swordplay, Superior Feint, Bleeding Wound, Swashbuckler’s Edge)
Valid Archetypes: Musketeer, Shackles Corsair
Shackles CorsairACO
Features Replaced: Deeds(Swashbuckler Initiative, Targeted Strike), Nimble
Valid Archetypes: Daring Infiltrator, Dashing Thief, Inspired Blade, Musketeer, Picaroon, Rondolero Swashbuckler, Rostland Bravo
Whirling DervishACO
Features Replaced: Panache, Deeds(Superior Feint, Targeted Strike, Bleeding Wound, Deadly Stab), Swashbuckler Finesse
Valid Archetypes: Musketeer
WitchSpoilerArchetypes that don't Combine with any others: GravewalkerUM
Beast-BondedUM
Features Replaced: Hex (4th, 8th, 10th)
Valid Archetypes: Bonded Witch (Half-Elf), Sea Witch
Bonded Witch (Half-Elf)ARG
Features Replaced: Witch's Familiar
Valid Archetypes: Beast Bonded, Dimensional Occultist, Hedge Witch, Sea Witch
Dimensional OccultistPSFG
Features Replaced: Hex (2nd, 8th, 12th), Patron
Valid Archetypes: Bonded Witch (Half-Elf)
Hedge WitchUM
Features Replaced: Hex (4th, 8th)
Valid Archetypes: Bonded Witch (Half-Elf), Sea Witch
Sea WitchUM
Features Replaced: Hex (1st), Patron, Patron Spells
Valid Archetypes: Beast-Bonded, Bonded Witch (Half-Elf), Hedge Witch
WizardSpoilerArchetypes that don't Combine with any others: Cruoromancer (Dhampir)ARG
Archetypes that only stack with Scroll ScholarPSFG: Arcane BomberUC, ScrollmasterUM, Siege MageUC, Spellbinder (Elf)ARG, SpellslingerUC
Mini Familiar Archetype table (courtesy of deuxhero)
Archetype Intelligence Natural armor Alertness Improved evasion Share spells Empathic link Deliver touch spells Speak with master Speak with animals of its kind Spell resistance Scry on familiar Infiltrator X X A X A ? Pilferer X X X X Valet X A X X Decoy X X X X Emissary X X X Figment X X X X Mascot X X A A X X X X Mauler X X X X X Protector X X X X X Sage X X X