Dawn crests the eastern horizon, shooting tendrils of radiance between the cracks of the jagged wall of the Abbor-Alz hills. A springtime breeze carries the call of the abbey's rooster to the dormitory chamber in which you are sleeping.
The morning ceremony will begin on the training grounds in one hour. Around you, other young monks are tidying their beds and preparing for their day. At the foot of your bed, you see a summons from Master Caramip to meet her in the Abbey Courtyard after ritual.
SpoilerThe dormitories for the lower lever Monks are on the second floor. Here is a map of the ground floor. If you'd like I can also provide you a map of the 2nd floor, but it is pretty much like the first floor, only with larger rooms, and fewer walls.
SpoilerMaster Caramip Daergal is a skillful and fearless Gnome Sorcerer/Monk who makes up for her lack of size with seemingly reckless tenacity and an unpredictable acrobatic technique that is designed to confuse and misdirect her opponents. She is likable and comes across as playful and careless, but those who know her well realize that this is mostly a disarming ploy that plays on the presumptions most other races have of Gnomes. She is a calculating and disciplined warrior who thrives off of being underestimated.