2012-04-16, 12:01 PM
Re: Diablo 2 - The hack and slash game. [OoC3]
Ahh, thanks for the clarification on how the overfill worked. I thought the spell merely had to be higher than your HD in healing for it to store up. Now that you say you actually have to be down a certain amount I think that changes my HP total. Have to go double check.
Edit - Yep, that makes a big difference. When the last spell was cast I still had 15 temporary hitpoints from the Stabilize leftover.
I'll make sure to keep the HP total updated in all future posts to help avoid wasting the healing.
Last edited by Diarmuid; 2012-04-16 at 12:07 PM.