Quote Originally Posted by The_Jackal View Post
In truth, I don't see much evidence that compromises were made in the developer's artistic vision to get this made. I see lots of evidence that they sunk a ton of money into voice work and machinima that should have gone into content. The decision to have EVERY mission come with animation and voice-overs was a BAD one. For the class missions, sure. For the flashpoints, sure. Even for the planet's main mission arcs, maybe. But for every dumb-ass fetch mission and kill 25 snow moose? Give it a rest.
Eh... I don't think they're quite as expensive as you'd think. It's maybe... 13 lines at most for each of the questgivers, and maybe 2-3 unique lines for the player characters (a lot of the dialogue the player says are stock lines). And most of the simple quests barely qualify as a machinima. They're just 2-3 people talking.