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Thread: [Nexus] GLoG 81: Ghostbusters!

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    eek [Nexus] GLoG 81: Ghostbusters!

    Please read as far as the double lines before posting in this thread


    The Good League of Good is a Nexus organization devoted to the redemption of evildoers and the care and support of those in need. If you are looking to smite evil, please check out HALO or WATCHTOWER.

    If you are brand new to ffrp, please come to the Nexus OOC thread and introduce yourself. We all want to meet you!

    A Brief History of GLoG:
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    You know what this OP needs? A brief history of GLoG. Which would have to be written by one of the few people who were around from the beginning. Any volunteers?


    Our Redemption Program:
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    Individuals who come in search of redemption should be interviewed by a member to see how their needs can be best met, and then assigned to a mentor who will assist them. Graduation from the redemption program will occur when both the redemee and his/her mentor agree that they have made sufficient progress.


    Other Charitable Activities:
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    In addition to the redemption of evildoers, the organization performs other good works such as caring for distressed individuals in need, housing and feeding evacuees from the city during disasters, and healing sick and injured people in GLoG's infirmary - renowned as the most advanced place of healing in the Nexus.


    Attention villains:
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    Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are other things going on that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated.

    Also, please don't plan any villainy that will result in destroying the base or having the same effect (poisoning the lake, burning down the forest, etc.) without the consent of the majority of the players who would be affected.

    Base Defences:
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    There is a perimeter of cactus plants to encourage anyone on foot to enter by one of the main entrance points.

    ((If any of your characters add more defences, please PM them to the person who made this thread so they can be added.))


    ======================================

    If you're a newbie, and you've read this far, you should know enough to join in the fun.
    Everything beyond this point is Bonus Material.

    Members/Residents:
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    Please PM the creator of the OP to be added to the list when you bring a character into the thread with the intention of redeeming or of having them reside here on a regular basis. IC, we'll assume there's a sign in log somewhere.

    Our IC leadership council:
    Andreas Emeral (played by Zefir)
    Ironbeard (npc, can be played by anyone)
    Quinn (played by The Bushranger)
    Pathfinder (Wolfbane)
    Reelshka (played by Morty)
    Runner (played by KerfuffleMach2)
    Shrike (played by The Bushranger)
    Zamira (played by horngeek)

    The leadership council exists so that any one member can make important decisions affecting all of GLoG. Basically, when someone shows up and says 'I need to speak to the person in charge', any one of the leadership council can handle it.

    Redeemees:
    {TABLE=head]Character|Player|Species|Gender|Class|Why they're here|Being helped by|Cabin
    Ally|FireFox|Human|Female|Thief|B&E|??|
    Jack Empty|Murkus|??|Male|Wizard|Murderer etc|??|
    Julie Fiske|Slii Arhem|Succubus|Female|Telepath|Murder/Evil Addiction|Sophie & Kate|Rowan
    Lausel|Beans|Catgirl|Female|??|Cursed from birth|Sophie|
    Mercury|ThirdEmperor|??|Male|Criminal|??|
    Olivia|VampireRot|Human|Female||Vampire who craves blood|Dr Burnett, Sophie|
    Reinholdt|Reinholdt|Enhanced cat|Male|Treasure-hunter|Genocidal mass-murderer|Tony|Elm
    Tobias Druid |FireFox|Human|Male|Druid|War criminal|Quinn?|Infirmary
    Valaira|The Alexandrian|Deathhand|Female|Reaper|Mass-Devourer; Partial Viceduchess|Zero|Maple
    Zero|DoomitP|??|Male|??||Sophie|
    [/table]


    Members/Residents:
    {table=head]Name|Player|Species|Gender|Class|Cabin
    Adrian Rein|Murkus|Human| male| Doctor|
    Andreas Emeral|Zefir|Human| Male |Lantern|
    Annabelle|Darklord Bright|Ghoul|Female|Helper!|
    Brand Applehill|Happyturtle|Halfling|Male|Cook|Poplar
    Butler|Reinholdt|Catboy|Male|Butler|Cherry
    Cacame|Earl of Purple|Elf|Male|Ex-slave|
    Crae|Rae Artemi| Half-Angel|Male|Crazy Clone|Denim
    Friend|Keveak|Mortal Ex-Fae|Male|Fencer|
    Emily|Lix Lorn|Human|Female|Realmswalker |Denim
    Eric|Harnel|Elf/Wolf|Male|??|Rowan
    Jazirian|Kid Kris|Gold Dragon|Male|Rogue|
    Jones, Krystal|KerfuffleMach2|Mutant| Female|Infirmary Assistant||
    Kate|Lost Deep|Human |Female |Nerd/Geek|
    Marley, Ebenezer|ThePhantom|Human| Male| Ex-Conman|
    Marty|singingnoodle|Human|Male||
    Nishtar|Earl of Purple|Elf|Male|Ex-slave|
    Pansy Applehill|Happyturtle|Halfling|Female|Cook|Poplar
    Pathfinder|Wolfbane|Wolfen| Male |Shaman|Forest Hut
    Quinn Druid|The Bushranger|Human|Female| Healer/Champion of Neirian|Infirmary
    Rae|Rae Artemi|Half-Angel| Male| Blue Lantern|Denim
    Reelshka Trollfinger|Morty|Goblin |Female |Architect| Mushroom
    Renetta Oronar|Gulaghar|Elf|Female||Forest Hut
    Runner|KerfuffleMach2|Autobot|Male|||
    Sattael|Earl of Purple|Elf|Male|Ex-slave|
    Shrike|The Bushranger|Human| Female|Solar Exalted|
    Sophie Mouchabiere|Morty|Human |Female|Imbued Hunter| Maple
    Taurus Russkij|The Bushranger|Human/Drow/Brass Dragon|Male|Gardener|
    Vidalia|Lex-Kat|Human/Plant|Female/Onion|Special Needs |Cherry
    Waterstrider|Wolfbane|Wolfen|Male|Hunter|Forest Hut
    Zamira|horngeek|Human|Female|Lunar Exalted|
    [/table]

    Ghosts:
    {table=head]Ghost|Player|Notes
    Lady Anastasia Miranda Ophelia Stuart|Happyturtle|Former royal courtesan
    Bloody Gentleman|Hyozo|
    Heather|Happyturtle|Drowned teenage girl
    Irene|Reinholdt|Nymph
    Ironbeard|NPC|A dwarven gentleman rake
    Jase|Happyturtle|Teenage boy
    Palon|Hyozo|Teenage Prankster, seems to enjoy tormenting Charity
    Lady Phoenix|ThePhantom|The lady in the faded red dress
    Nurse Piper|NPC|Former camp nurse, thinks of the GLoG infirmary as her domain
    [/table]

    Children:
    {table=head]Name|Player|Species|Gender|Class|Cabin
    Abigail Hayashi|horngeek|Human| Female|Cyborg Magical Girl|
    Brinika Sneergrim|Morty|Goblin|Female||Mushroom
    Dag|Happyturtle|Skydragon|Male|||
    Flamecrest|Gulaghar|Welfen|Female|Baby|Forest Hut
    Hadrian|Firefox|Human|Male|Baby|Infirmary
    Holly/Chione|Hyozo|human|Female|Magical Girl||
    Jamie Druid/Mikani|The Bushranger|Human|Female|Magical Druid Princess|Infirmary
    Keo|Lost Deep|Catperson|Female|Feral|Outdoors
    Lily Applehill|Happyturtle|Halfling|Female|Imaginist|Poplar
    Natalie|Earl of Purple|Human|Female|||
    Prism|Slii Arhem|Succubus/Starspawn|Female|Baby|Rowan
    Saera|Rae Artemi|Half-Angel |Female|Wizard-in-training|Denim
    Salix|Gulaghar|Dryad |Female|||Off-Site
    Sarah|Murkus|human?|Female|Mage/Object||
    Scylla|Harnel|Succubus/Starspawn|Female|Baby|Rowan
    Tito Applehill|Happyturtle|Halfling|Male|Cook|Poplar
    [/table]


    Description of the new GLoG setting:
    (map to come maybe?)
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    After the original GLoG building was destroyed by an army of catpeople, the survivors took out a mortgage and purchased Phoenix Lake Campground. Facilities include the main lodge house, a bathhouse with separate male and female sections, a stable (one horse present, a chestnut mare named Fancy owned by Dr Burnett), various picnic shelters, and a few scattered cabins. It's set in the foothills of the Acro mountains, and mainly surrounded by woods. There are many hiking trails nearby leading to mountaintop vistas, waterfalls, seacoves, and various other locations, both within this thread, and in the Outside thread. The campground is also within easy walking distance of the city of Inside, though there is also a Riftline station just outside the campground for those who prefer to take the train or who have farther to go.

    At the lake, there is a small dock with a little shed nearby where a few canoes and paddleboats are stored. The swimming area has a GIANT slide and a rope swing. Because GIANT slides and rope swings are awesome. There is a sandy volleyball court not far from the slide, a playground under the trees, set back from the lake somewhat, and a set of horseshoe pits.

    Having been built on a Generic Ancient Burial Ground, Phoenix Lake Campground is haunted by various ghosts. They are generally harmless, and for the most part glad to have some company, though pranks and hijinks may occur. Ghosts can be NPC'd by anyone unless they are listed as PCs in the Member/Resident list. They tend to speak in Gray, and mostly appear for comic purposes, but this is by no means a requirement.

    Reference images:
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    Main lodge:


    GIANT slide:


    The lake:



    Buildings:
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    Main Lodge: This large building contains an industrial kitchen with a cafeteria style serving area, and an open space that was once used as the dining hall. The space is warmed by a massive fireplace. Bunk beds are lined up on one end of the hall, opposite the kitchen, and a few comfy chairs and sofas are beginning to appear around the fireplace as they are procured. The building itself is made of stone.

    Bathhouse: This building is divided into the men's and women's bathhouses, with entrances at either end. It has shower stalls, a line of sinks, and toilet stalls in each.

    Cabins: Individuals can have their own room within a cabin, but they are unlikely to have a full cabin to themselves unless they come equipped with a family. Some of the cabins have been rebuilt, so may have more space than the 4 room cabins the campground came with, and a few cabins have had private bathrooms installed. All cabins are named after trees, and players are free to invent further details about their own cabins.

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    Main Lodge - Willow
    Infirmary - Cedar

    Cabin 1 - Oak
    Cabin 2 - Sycamore
    Cabin 3 - Redwood
    Cabin 4 - Maple
    Cabin 5 - Apple - Visitor's Cabin
    Cabin 6 - Cherry
    Cabin 7 - Chestnut
    Cabin 8 - Birch
    Cabin 9 - Dogwood
    Cabin 10 - Elm - full
    Cabin 11 - Denim - family cabin
    Cabin 12 - Rowan - family cabin
    Cabin 13 - Poplar - family cabin
    Cabin 14 - Forest Hut - family cabin
    Cabin 15 - Sapling - nursery

    Cabin 5 - Apple is reserved for visitors who do not want to stay at the lodge. They are requested to check in at the main lodge, where any member can give them permission to stay for a few days. Longer than that, and unless they are in need, they would be requested to either join or move to their own place or one of the local inns.

    New cabins can be added as the needed. Here is a list of unused tree names:

    Linden, Larch, Ash, Pine, Magnolia, Olive, Fir, Spruce, Holly, Cottonwood, Cypress, Hemlock, Teak, Ebony, Pear, Fig, Date, Mahogany, Palm, Lime, Acadia, Gumbo Limbo…

    Workshop: A well built cabin designed by Reelshka, containing nothing at present but the Mainframe installation. It is locked. Drones fly in and out of a small entrance that opens for them when they send an encrypted signal.

    Infirmary: If no PC is present in the Infirmary, patients are tended to by Nurse Piper, a ghost NPC who haunts the infirmary. Despite being a ghost, she is solid enough when managing anything to do with nursing. She has a tyrannical bedside manner, but will always put the welfare of her patients first. She is able to generally stabilize patients and do general nursing care, but cannot provide magical healing or any type of advanced medicine that would normally be performed by a doctor.



    PC healers include:
    Quinn (The Bushranger) - doctor and paladin
    Tobias (Firefox) - druid healer
    Dr Adrian Rein (Murkus) - doctor

    (PM the keeper of the OP if you want your character to be added to this list)

    Infirmary Description
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    The outside of the infirmary looks just like all the rest of the buildings. Nothing distinguishes it at all.

    But inside, everything is white, with silver highlighting. Even though it doesn't seem possible, when looking from outside, sunlight filters inside. Giving the place a warm feeling with natural light.

    A soft, soothing music filters through the whole building and voices can barely be heard saying words of healing and comfort, like: "You are going to be okay." "We'll take care of you." "You are dear to us." and so on.

    Each room is walled off for a limited amount of privacy, because the pixies know that humans seem to need this. Strange. But it is limited. There are no doors.

    Kinda looks like this:
    ______________________________________
    |___/___/___/___/___/___/___/___/___/___|
    |__/___/___/___/___/___/___/___/___/___/|
    |__________________________________---|
    |_\___\___\___\___\___\___\___\___\___\_|
    |__\___\___\___\___\___\___\___\___\___\|


    Except the angles are more severe, so that people on the other side of the hall can't see into anyone's room. Only someone intentionally looking in, can see you.

    There is also a small living area in the back for the Druid family.



    About the Drones Mk 2:
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    In other news, the drones are back at GLoG. Drones are NPCs who can be played by anyone, within the guidelines below:
    • Their Primary Function is member safety.
    • They no longer have teleport beams or alignment scanners.
    • They do have stun beams, little arms, and the ability to record what's going on around them.
    • They follow orders, unless those orders conflict with their Primary Function.
    • There are only 4-5 in operation at any one time.
    • They can be destroyed, but if so, they'll be restored from backup.
    • A few have been supplied with medical programming, and thus can be godmodded for infirmary duties.
    • They often have weird personality quirks and are prone to malfunctioning.
    • Statement: They speak in DarkOrange FixedSys
    • The only named drone (so far) is Caretaker, who is a private drone charged with protecting Brinika and controlled by Morty.




    There was some discussion about whether or not the time of the drones has passed, but since they are still sometimes used for mostly comic purposes, and since Brinika's personal drone is onscreen a lot, it seems right to keep a few around.


    Archives
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    GLoG 81: Ghostbusters! 20Apr12
    GLoG LXXX: Continuation of a New Era! 23Feb12
    GLoG 79: So Lonely. 20Jan12
    Good League of Good 78: Druids of Mass Destruction and other bioweapons 06Dec11
    Good League of Good LXXVII: Earth Vampires DON'T Sparkle! 22Oct11
    GLoG 76: Now with a Decipherable OP! 15Sep11
    GLoG 75: Gazebos Gone Wild 05Aug11
    GLoG LXXIV: Back to the Numerals! 09Jul11
    GloG 73 16Jun11
    GLoG 72 20May11
    GLoG 71: Redemption Equals Free Housing! 19Apr11
    GLoG 70 07Apr11
    GLoG 69 19Mar11
    GLoG 68 06Mar11
    GLoG 67 11Feb11
    GloG 66: Coupon Redemption 23Jan11
    GloG 65 08Jan11
    GLoG 64: Campsites, not Chessboards! 26Dec10
    GLoG LXIII: Roman Numerals are back! 09Dec10
    GLoG 62: Come for the paddleboats. Stay for the hawt shirtless catboy! 19Nov10
    GLoG 61: Now with 100% More goblins 31Oct10
    GLoG 60 18Oct10
    GLoG LIX: Now with Trees! 07Oct10
    GLoG LVIII: Shaken, but not baked 30Aug10
    GLoG LVII: Princess Power Trio Plus Protective Parents 31Jul10
    GLoG LVI: I had a joke but I forgot it 02Jul10
    GLoG LV: Witty Title And/Or Song Reference 10Jun10
    GLoG LIV: Sleeping with the Lights On 26Apr10
    GLoG LIII: These are the Days of our Lives. 30Mar10
    GLoG LII: Home of the Next Generation 07Mar10
    GLoG 51 05Feb10
    GLoG 50: Rife with new Life. 20Jan10
    GLoG 49: Who Ya Gonna Call? 07Jan10
    GLoG 48: From the Ashes 19Dec09

    ♫♪♫♪♪♫♫♪♫♪♪♫♫

    GLoG XLVII: Nothing can stop us. Well, except that. 24Nov09
    GLoG XLVI: With a Maraschino Cherry On Top. 06Nov09
    GLoG XLV: The winds of change be darned! 20Oct09
    GLoG 44: Continuity has no place here! 09Oct09
    GLoG 43: Behave yourself, Dani! 27Sep09
    GLoG XLII: Yes, curtains still get dropped here 17Sep09
    GLoG XLI: When you're smiling, the world plots against you. 02Sep09
    GLoG 40: Now one year old! 27Aug09
    GLoG 39: And there was much rejoicing. (Yay!) 20Aug09
    GLoG 38: Pay No Attention to the Computer's Paranoid Ramblings 12Aug09
    GLoG 37: Dysfunction Junction 02Aug09
    GLoG XXXVI: Curse You, Dramatic Irony! 26Jul09
    GLoG XXXV: There shall be happiness!!! 20Jul09
    GLoG XXXIV: It gets worse! 11Jul09
    GLoG XXXIII: Do you think you can handle it? 04Jul09
    GLoG XXXII:The Loved and the Lost 27Jun09
    GLoG 31: To live defeated and inglorious is to die daily 19Jun09
    GLoG 30: Defying Biology Since 2008! 13Jun09
    GLoG 29: Under New Management 09Jun09
    GLoG 28: The People's Republic of Magtok 04Jun09
    GLoG 27: Pay No Attention to the Thead Behind the Curtain! 31May09
    GLoG 26: Now With 100% More Things Trying to Nom You! 25May09
    GLoG XXV (that's 25!): Mapped out and everythin'! 20May09
    GLoG XXIV: This Ain't No House of Cards 08May09
    GLoG XXIII: With malice towards none. 27Apr09
    GLoG XXII: Ahhhhhh!!!! They're after us!! 12Apr09
    GLoG 21/XX1: Half of Life, the Universe, and Everything. 28Mar09
    GLoG 20/XX: Twenty Times the Awesome 03Mar09
    GLoG 19: For those who can't make it over the rainbow 13Feb09
    GLoG 18: It's A Brand New Day 31Jan09
    GLoG XVII: SMITE CONTINUITY! 23Jan09
    GLoG XVI: Built out of 100% recycled babies. That's why we're good. 12Jan09
    GLoG XV: Beware the Ides of GLoG. 03Jan09
    GLoG XIV: Where Bad Puns Go To Die. 29Dec08
    GLoG XIII: Bring It On, Omnipotent Beings! 21Dec08
    GLoG 12: [Insert Unique and Witty Title Here] 06Dec08
    GLoG XI: We Failed Our "Witty Title Check" (DC 3). 23Nov08
    GLoG X: More Like Good League Of... Of... Crazy 03Nov08
    GLoG IX: Death is no longer cheap 22Oct08
    GLoG VIII: Thread of Exalted Deeds 17Oct08
    GLoG VII: Now Vampire Free! 07Oct08
    GLoG VI: Thread of One Thousand Plots 29Sep08
    GLoG V: Where Everyone's a Hero (In Their Own Way) 20/09/2008
    GLoG IV: Please refrain from kidnapping our members 11Sep08
    GLoG III: Albeit, we ate the cake with our sporks 02Sep08
    GLoG II: Now with 30% More Sporks 26Aug08
    The Good League of Good 22Aug08


    ***When this thread reaches 50 pages, anyone can make a new GLoG thread. Please be willing to keep the membership tables updated, add the old thread to the Archives list, and check that the link to the Nexus OOC thread is current. If you anticipate being away from the forums much during the lifetime of the thread (each thread usually lasts a few weeks) then please let someone else do it.***
    Last edited by happyturtle; 2012-05-24 at 11:38 AM.
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