View Single Post

Thread: Very Simple, Possible Soulknife Fix

  1. - Top - End - #13
    Bugbear in the Playground
     
    Thomar_of_Uointer's Avatar

    Join Date
    Jul 2005
    Location
    Wasatch Front
    Gender
    Male

    Default Re: Very Simple, Possible Soulknife Fix

    Quote Originally Posted by Eldan View Post
    Can I suggest a simple fix?

    Make it a prestige class again as it was in 3E. For the psychic warrior, with almost full power progression (say, 8/10) and most of the features condensed down to 10 levels.
    To simplify things, it should let you manifest call weaponry at will and let you tweak the summoned weapon instead of the normal soulknife class features. One issue I have with the Soulknife is its complexity.

    Yeah, I think that's actually a cool idea. If it has full BAB then it could be worth the reduced manifester progression.
    Last edited by Thomar_of_Uointer; 2012-05-02 at 09:46 AM.
    "...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw

    Check out our zombie survival sandbox video game!