2012-05-03, 03:49 PM (ISO 8601)
Re: [4E] Essential House Rules
It's interesting how often "essential" house rules change mechanics for the players, rather than adjusting encounters to fit what they've brought to the table.
If it's not your turn, such dialogue should be treated as reactive, not active. If the result changes another player's action, I see no issue with it costing you one action from your next turn.
Originally Posted by Siegel
Last edited by Shatteredtower; 2012-05-03 at 03:53 PM.