Hey everyone,

okay i know this isn't technically home-brew for any rpg's but it is game design and so i need people with home-brewing minds to help me.

INTRO
Ive been working on this set of game mechanics that i'm calling archello they are designed to be simple, with quick character creation as players are likey to create and take controll to whole groups of characters. it is effectively a tabletop RPG turn based strategy highbred with d6 being the only dice used... (hope your following me... )

i am starting this thread as i would like the home-brewing community to look over these rules and tell me what you think there currently in a very basic state and i am open to any manner of questions and suggestions.

MECHANICS
i will post a reply with what i have written in...