Yes. I have read through the majority of the playtest files. Pretty good stuff, all in all. Next seems to run very similar to 3.5e, albeit simplified and somewhat more balanced. I especially love that each ability can be used for saving throws, and that the skill system has been done away with. The DM has to do a bit more work, but it flows nicely and is more logical 3rd or 4th Edition.
It might be the solution.
Yeah. Personally, my favorite thing is way spells are set up, but I do also like the dropping of skills. I do agree that this might be just what is needed. I need to get a local group together to try them out.
My Homebrew-Estote clementes, et numquam desinete discere.-I am always looking for feedback on my homebrew.
Originally Posted by Sam K
Although being realistic, what the playground would ACTUALLY do is find the guy, then explain to him how fireballs are suboptimal and help him pick more optimal spells for terrorizing people. And we'd probably argue over what alignment his terrorizing was.