2012-06-02, 10:36 AM (ISO 8601)
Re: Fixing SKR's Feat Point System
I think you've mostly followed this a bit too slavishly, without allowance for extra benefits or limitations. For instance, Manyshot does open up some additional possibilities, but it also limits precision damage. So an 8 point score is too high. On the other hand, in some cases you've ignored those considerations. As an example, Two-Weapon Fighting doesn't meet the qualification for its high rank. Anyone (even a level 1 Commoner) wielding a second weapon can make an additional attack as part of a full attack; the feat only reduces the associated penalties without creating any new possibilities.
Originally Posted by sonofzeal