2012-06-02, 12:18 PM (ISO 8601)
Barbarian in the Playground
Re: Fixing SKR's Feat Point System
I would keep power attack at 10 tought. It opens up Shock Trooper and Leap Attack, grab Battle Jump and Blink Shirt + Pounce. You can now full attack 2x every round... for a retarded ammount of damage. Sure I am taking a built into consideration, but Power Attack opens up all of those options. As such, it does fit the 10 pricing. Some of the others due to reqs are just 8s or 6s. (Shape Soul Meld being a definite 10)
Originally Posted by sonofzeal
Metamagic isn't so good for non sorcerers in core. And even them see limited use for it, exactly because of its cost, and it being steep. Metamagic only gets to 8+ power when you stack loads of it due to metamagic enhacers. Which are specialized builds, making the most of the small tools.
Last edited by Airanath; 2012-06-02 at 12:20 PM.