Yeah, that wasn't well thought-out on my part. I changed my post, and letting Shell go is part of my plan anyways, Arv just wants to make sure he doesn't bolt before he talks to her.
Yeah, that wasn't well thought-out on my part. I changed my post, and letting Shell go is part of my plan anyways, Arv just wants to make sure he doesn't bolt before he talks to her.
"'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the leftD&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.