Quote Originally Posted by Draken View Post
Then I will have to reword it, because Tauric is meant to, as its mechanic effect, change your posture between tall and long (which has effects on reach for large and larger creatures). But it is noteworthy that the Monster Manual tacitly equates "tall" to "biped" and "long" to "quadruped" in page 298.
Having checked those pages, there doesn't seem to be any reference to tall or long in relation to the entries on speed discussing bipeds and quadruped, still that does seem to fit better for the teratomorph.

Quote Originally Posted by Draken View Post
Elemental Mutations has some interesting things. Currently my greatest trouble is wording a few thing about it (the tier 6 teratomorphism and defining a perfection, pretty much).
Well, I'd offer my services on helping with the wording if you would care to make use of them.

As a side note, something I noticed seems to be unmentioned on this version of the evolutionist that I vaguely recall having been explicitly stated previously (likely on an older version though I may have been imagining things). Would be the issue of how mutations that need to be applied to specific things interact with the limit on how many times a given mutation may be taken. For example, if the evolutionist has two natural attacks and an elemental resistance, would it be able to have it twice on each natural attack at level 4, or would the limit on once per 2 levels apply across all natural attack it would be applied to? At present, it would seem to be the latter, though I could see arguments made for the former.

I also noticed there are some typos in the "Changing sizes and you" sidebar, specifically in the form of some missing 't's.