Quote Originally Posted by VariaVespasa View Post
They were only incoherent by current ideas of balance and fairness, not in and of themselves. Its a glass cannon. Current ideas dont like glass cannons, and thats the real objection as far as I can tell, but they have their place especially in old-school play and Thunt is more old-school than not. People seem to be too stuck on the idea that if its a critter they've encountered they must be able to kill it. And, usually, not only kill it but kill it using only 1/4 of their daily resources. It should not be so to the point that people take it for granted.
If something has a CR, that means it should be able to be defeated by a party of four characters with a level equal to that CR while expending 25% of their resources.

This is how the game works. There is no question about this. Sure, you can send a massively over-CR'd critter at a party for a total party kill if you want... but a party with the same level as the monster's CR should be able to beat it. That is a basic assumption of the system, and without it, everything breaks.

Mr. Fingers was horribly mismatched for his CR. His abilities would let him instantly kill half the party and then be one shot in the next turn. That is terrible homebrew.