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Thread: [4E] Keep on the Shadowfell - IC

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    Ogre in the Playground
     
    AssassinGuy

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    Sep 2010
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    Default Re: [4E] Keep on the Shadowfell - IC

    Verin's wounds knit slightly before he rushes at the goblin on the right of the pit only to have his attack miss.

    Crunch:
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    Verin Heals himself before moving and missing with the attack. If you didn't count the CA, it would still miss at 12.

    It is now Roderick's Turn.


    Initiave :
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    Round : 3
    Draziw: 26 DELAY
    W: 25
    S: 20
    Reeve: 20
    Verin: 18
    Roderick: 18 <-----------Active Player
    Weeping Crane: 17
    R: 12
    Sgian-dubh: 10


    Monsters status :
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    (X28) – W1: Marked UENT (CRANE), Bloodied, Grants CA UENT (Reeve)
    (V33) - W2: Grants CA UENT (Reeve)
    (Z38) - S1:
    (AE32) - S2:
    (X30) (-2 squares) - R: Grants CA UENT (Reeve), Aura 1-the rats get a free MBA if you begin your turn in the aura


    Players Status
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    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    W33 | Verin| 21/25 | 5 | 1/2 | 0 | Wolf Form
    W29 | Reeve | 8/26 | 0 | 7/9 | 0 | Bloodied
    R30 | Draziw | 22/22 | 0 | 7/7 | 1 |
    U31 | Roderick | 25/25 | 0 | 8/8 | 1 |
    AA31 | Weeping Crane | 24/27 | 0 | 7/10 | 1 |
    U29 | Sgian-dubh | 30/30 | 0 | 9/9 | 1 |
    [/table]


    Combat Map :
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    Combat Map
    Illumination: Bright Light
    Pit Trap: The region between the 4 pillars is a pit trap, 10 feet deep (W30 to X31)
    Last edited by Gillric; 2012-07-10 at 10:43 AM.