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Thread: Request a Homebrew: Thread 2!

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    ArkenBrony's Avatar

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    Dec 2011
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    Default Re: Request a Homebrew: Thread 2!

    H. 787

    Dagon Dragon
    {table=head]size|space/reach|1 bite|2 claws|2 tentacles|2 more tentacles|4 more tentacles|8 more tentacles

    Medium|
    5 ft./5 ft.
    |1d8|1d6|1d4|-|-|-

    Large|
    10 ft./5 ft. (10 ft. with bite and tentacles)
    |2d6|1d8|1d6|1d6|-|-

    Huge|
    15 ft./10 ft. (15 ft. with bite and tentacles)
    |2d8|2d6|1d8|1d8|1d8|-

    Gargantuan|
    20 ft./15 ft/ (20 ft. with bite and tentacles)
    |4d6|2d8|2d6|2d6|2d6|2d6

    Colossal|
    30 ft./20 ft. (30 ft. with bite and tentacles)
    |4d8|4d6|2d8|2d8|2d8|2d8[/table]

    Bite: Bite attacks deal the indicated damage plus the dragons strength bonus. a dragon can also use its bite to snatch opponents if it has the snatch feat.
    Claw: claw attacks deal the indicated damage plus 1/2 the dragons strength bonus. a dragon can also use its claws to snatch opponents if it has the snatch feat. claw attacks are secondary attacks, requiring a -5 penalty on the attack roll.
    Tentacle: tentacle attacks deal the indicated damage plus 1/2 the dragons strength bonus. a dragon can also use its tentacles to snatch opponents if it has the snatch feat. tentacle attacks are secondary attacks, requiring a -5 penalty on the attack roll.


    Dragon Breath Weapon
    {table=head]Dragon size|Cone length

    Medium|30 ft.

    Large|40 ft.

    Huge|50 ft.

    Gargantuan|60 ft.

    Colossal|70 ft.[/table]

    Dagon Dragon
    Dragon (water)
    Environment: Deep sea and oceans
    organization:Wyrmling, very young, juvenile, and young adult: solitary or clutch (2-5); Adult, mature adult, old, very old, ancient, wyrm, and great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
    Challenge rating: (now this is an estimate, probably wrong) Wyrmling 3, very young 4, young 6, juvenile 10, young adult 13, adult 15, mature adult 18, old 20, very old 21, ancient 23, wyrm 24, great warm 27
    Treasure: Triple standard
    Alignment: always chaotic evil
    Advance: Wyrmling 8-9, very young 11-12, young 14-15, juvenile 17-18, young adult 20-21, adult 23-24, mature adult 26-27, old 29-30, very old 32-33, ancient 35-36, wyrm 38-39, great wyrm 41+
    level adjustment: wyrmling +3, very young +5, young +6, others -

    By age
    Spoiler
    Show

    {table=head]Age|Size|Hit Dice (hp)|Str|Dex|Con|Int|Wis|Cha|Base Attack /Grapple|Attack|Fort save|Ref save|Will save|Breath weapon (DC)|Frightful presence DC|Speed|initiative|AC|Special abilities|caster level|SR

    Wyrmling|M|7d12+14(59)|17|10|15|10|11|10|+7/+10|+10|+7|+5|+5|2d6(15)|-|40 ft. swim 100 ft.|+0|16 (+6 natural) touch 10, flatfooted 16|immunity to sonic, water breathing|-|-

    Very young|L|10d12+30(95)|21|10|17|12|13|12|+10/+19|+14|+10|+7|+8|4d6(18)|-|40 ft. swim 100 ft.|+0|18 (-1 size, +9 natural) touch 9, flatfooted 18| |-|-

    Young|L|13d12+39(123)|25|10|17|12|13|12|+13/+24|+19|+11|+8|+9|6d6(19)|-|40 ft. swim 100 ft.|+0|21 (-1 size, +12 natural) touch 9, flatfooted 21| |1st|-

    Juvenile|L|16d12+64(168)|29|10|19|14|15|14|+16/+29|+24|+14|+10|+12|8d6(22)|-|40 ft. swim 100 ft.|+0|24 (-1 size, +15 natural) touch 9, flatfooted 24|darkness|3rd|-

    Young adult|H|19d12+95(218)|31|10|21|14|15|14|+19/+37|+27|+16|+11|+13|10d6(24)|21|40 ft. swim 100 ft.|+0|26 (-2 size, +18 natural) touch 8, flatfooted 26| DR 5/magic|5th|19

    Adult|H|22d12+110(253)|33|10|21|16|19|16|+22/+41|+31|+18|+13|+17|12d6(26)|24|40 ft. swim 100 ft.|+0|29 (-2 size, +21 natural) touch 8, flatfooted 29|corrupt water|7th|21

    Mature adult|H|25d12+150(312)|33|10|23|18|19|18|+25/+44|+34|+20|+14|+18|14d6(28)|26|40 ft. swim 100 ft.|+0|32 (-2 size, +24 natural) touch 8, flatfooted 32|DR 10/magic|9th|23

    Old|G|28d12+196(378)|35|10|25|20|21|20|+28/+52|+36|+23|+16|+21|16d6(31)|29|40 ft. swim 150 ft.|+0|33 (-4 size, +27 natural) touch 6, flatfooted 33|confusion|11th|24

    Very old|G|31d12+248(449)|37|10|27|22|23|22|+31/+56|+40|+25|+17|+23|18d6(33)|31|40 ft. swim 150 ft.|+0|36 (-4 size, +30 natural armor) touch 6, flatfooted 36|DR 15/magic|13th|26

    Ancient|G|34d12+306(527)|39|10|29|24|25|24|+34/+60|+44|+28|+19|+26|20d6(36)|34|40 ft. swim 150 ft.|+0|39 (-4 size, +33 natural armor) touch 6, flatfooted 39|song of discord|15th|28

    Wyrm|G|37d12+370(610)|41|10|31|24|25|24|+37/+60|+48|+30|+20|+27|22d6(38)|35|40 ft. swim 150 ft.|+0|42 (-4 size, +36 natural armor) touch 6, flatfooted 42|DR 20/magic|17th|30

    Great wyrm|C|40d12+400(660)|45|10|31|26|27|26|+40/+73|+49|+32|+22|+30|24d6(40)|38|40 ft. swim 150 ft.|+0|41 (-8 size, +39 natural armor) touch 2, flatfooted 41|charm deep ones|19th|32[/table]
    *A Dagon dragon also receives spells from the cleric spell list, and those from the madness, water, and knowledge domain

    Breath weapon (Su): A dagon dragon may breath a cone of maddening phrases that rend the mind, the DC is a will save, being deaf makes you immune. recharge 1-4 rounds.
    Water breathing: a dagon dragon may breath underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged
    corrupt water (Sp): once per day an adult or older dagon dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support life. the ability spoils liquids containing water, magic items (such as potions) and items in a creatures possession must succeed on a will save (DC equal to the dragons frightening presence DC) or become fouled. this ability is equivalent to a first level spell, its range is equal to that of the dragons frightening presence.
    Charm Deep ones (Sp): a great wyrm dagon dragon can use this ability three times per day. it functions as a mass charm spell that affects only aquatic humanoids. the dragon can communicate with any charmed humanoids as though casting a tongues spell. this ability is the equivalent of a 1st level spell.
    Spell-like abilities: 3/day - Darkness(juvenile or older, radius 10 ft per age category), song of discord(ancient or older); 1/day - confusion (old or older)
    skills: hide, move silently, and swim are considered class skills
    Last edited by ArkenBrony; 2012-07-11 at 11:52 AM.