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Thread: Epic ability score sashes

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    Default Re: Epic ability score sashes

    Any reason why the Charisma one costs more than the Dexterity one? They should all be a flat million, in keeping with the normal cost rules for epic magic items.

    Having the bonus fluctuate based on whether or not the creature has a racial bonus/penalty is silly and unnecessary. +10 is enough.

    The ritual bit is unnecessary fluff, since you're basically describing a boring old item of +10 to stat. Depending on the interpretation, it's either extraneous (the DM isn't going to let a flavorful component fall into your laps with no adventure) or wholly gruesome (requiring you to capture and then murder a creature at the exact moment of creating the item). Not that killing an epic level creature is that horrible a sacrifice, in a game where True Rez exists, but it's still basically fluff that should be rolled into the market cost.
    Last edited by Reluctance; 2012-07-24 at 11:15 PM.