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Thread: Gnorman's Complete E6 Compendium

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    Ogre in the Playground
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    Feb 2009

    Default Re: Gnorman's Complete E6 Compendium

    Any changes of that magnitude to the engineer will not be undertaken without some serious time and consideration, though I am very much impressed by your efforts and arguments. Right now, I'd like to concentrate on shoring up the hunter, zealot, sentinel, and noble, as well as fine-tuning a few of the archetypes.

    Bit of a change for the black mage, too: Fiendish Familiar and Minion Mastery have been swapped, and Fiendish Familiar overhauled somewhat. I've spelled out the valid choices for familiars in the ability - some of them may be a bit much, please let me know if you see one you think is patently overpowered. The shadow and the wight may be pushing it.